How Much Electricity Does an Xbox Use
Find out how much electricity an Xbox uses in the UK, annual running costs, and how Series X, Series S, and older models compare.
For many UK households, gaming is one of the most popular leisure activities, with Xbox consoles sitting at the centre of the living room or bedroom setup. With electricity prices still a major concern, it is only natural to ask how much electricity an Xbox actually uses and whether gaming sessions make much of a difference to the household energy bill. The answer depends on the model of the console, how it is being used, and how often it is switched on.
Understanding Electricity Consumption in Consoles
Every electrical device in the home uses power differently depending on the activity it is performing. An Xbox uses very little energy when left in standby mode, more when streaming films or TV shows, and significantly more when running demanding games. Electricity use is measured in watts, and the number of watts drawn at any one time determines how many kilowatt hours are added to your electricity bill. For example, if a console uses 100 watts for one hour, that equals 0.1 kilowatt hours of electricity.
Power Use by Different Xbox Models
The amount of electricity an Xbox consumes depends on the generation of console. The latest Xbox Series X is the most powerful model and can draw between 150 and 200 watts when running intensive games. By contrast, the smaller Xbox Series S is more efficient and generally uses around 70 to 100 watts during gaming. Older models such as the Xbox One X or Xbox One S fall somewhere in between, usually between 100 and 150 watts depending on the workload.
When streaming films or using the console for less demanding applications, the power use drops significantly. For example, the Series X might only use around 50 to 70 watts when playing a film through a streaming app, while the Series S may use as little as 30 to 50 watts in the same scenario. Standby or sleep mode uses very little electricity, often around half a watt to two watts, but it can still add up over time if the console is left in this mode continuously.
Annual Electricity Consumption
The total electricity use of an Xbox depends on how often it is used. A gamer who plays for two hours a day on a Series X could expect to use between 100 and 150 kilowatt hours of electricity over the course of a year. At current UK electricity prices of around 30 pence per kilowatt hour, this works out at between £30 and £45 annually. For lighter users, or those with a Series S, the cost could be closer to £15 to £25 per year.
It is worth noting that accessories such as controllers, headsets, and external hard drives use minimal extra electricity compared with the console itself. The main factor in electricity consumption is how long the console is used each day and the type of activities carried out on it.
Comparisons with Other Household Devices
To put Xbox electricity use into perspective, running a modern console for two hours a day uses less electricity than a large fridge freezer, which typically consumes 200 to 400 kilowatt hours per year. It is also far less than an electric shower, which can use as much electricity in 10 minutes as a console does in a week. This shows that while gaming does add some cost to your electricity bill, it is relatively minor compared with other household appliances.
Energy Saving Features and Practical Tips
Modern Xbox consoles include energy saving settings designed to help reduce electricity use. For example, users can select an energy saver mode instead of instant-on standby, which reduces standby consumption almost to zero. Adjusting screen brightness and setting automatic power-down timers can also help. For households with children or multiple gamers, these features are particularly useful in keeping unnecessary energy use under control.
Another practical consideration is how the console is used alongside a television or monitor. Large televisions can consume just as much, if not more, electricity than the console itself. Choosing a modern, energy efficient display and reducing brightness settings can make a noticeable difference to overall gaming-related electricity costs.
Conclusion
An Xbox typically uses between 70 and 200 watts depending on the model and the activity being carried out. Over the course of a year, a typical gamer can expect their console to use between 100 and 150 kilowatt hours of electricity, equating to £30 to £45 at current UK energy prices. While this is not insignificant, it is small compared with other household appliances. By making use of built-in energy saving features and ensuring the console is not left running unnecessarily, households can keep gaming costs manageable without sacrificing enjoyment.